One of the players in the game does not have version 1.2 or later of Duke Nukem 3D Mac. All of the players do not have the same "Moves Per Packet" setting. This version of Duke Nukem is an internal beta release, not for distribution! Make sure you select a valid resolution for your monitor when turning on this option. You must have your monitor set to at least 640x400 to play Duke Nukem 3D. Fatal internal error. Compression buffers not allocated. Tried to start a net game with a user map you don't have selected. Couldn't open Communications Toolbox connection. Couldn't find the serial tool. Couldn't find the modem tool. Unable to initialize the Communications Toolbox. You can't select more than 7 zones to search. Out of memory. Errors were found in the Duke Nukem 3D .con file. You must have the Duke Nukem 3D CD inserted to play the game. Unable to launch Duke Nukem 3D. Can't find a copy of Duke Nukem 3D to run. Someone else is using the same net name. Unable to initialize Open Transport. You cannot play Duke with different versions. Couldn't find a map file. Missing file "LOOKUP.DAT". Internal error, too many player sprites (max 16). Internal error, too many 'anim' walls (max 512). Internal error, too many mirrors (64 max). Internal error, too many switches (64 max). Internal error, too many cycling sectors. The 'MASTER/First player' just quit the game. Internal error, subway found no zero'd sectors with locators. Internal error, too many moving sectors. Internal error, found lonely Sector Effector (lotag 0). Internal error, too many sprites spawned. Internal error, could not find any locators for SE# 6 and 14. Couldn't find an included con file. Couldn't find the file "Duke3D Group". Couldn't find the file "Game.con". Internal error, setgamemode failed. Out of memory. Internal error, CONTROL_Startup: mouse not found. Internal error, too many files open in grouping system. Out of memory, not enough memory for file grouping system. Out of memory, cache space all locked. Internal error, AllocCache called with a lock of zero. Out of memory, tried to allocate a block larger than the internal cache. Internal error, RTS_GetSound. Interal error, RTS_SoundLength >= numlumps. Original number of players is different from found. More players than specified. No players specified for network game. A network player is playing a game on the same socket number Unable to start up MacIPX. Network error, GetPacket failed. Network error, IpxGetInternetworkAddress failed. Network error, ListenForIPXPacket failed. Network error, IpxOpenSocket failed. Internal error, CONTROL_MapDigitalAxis: axis out of valid range. Internal error, CONTROL_SetAnalogAxisScale: axis out of valid range. Internal error, CONTROL_MapAnalogAxis analog function out of valid range. Internal error, CONTROL_MapAnalogAxis: axis out of valid range. Internal error, CONTROL_MapButton: button out of valid range. Internal error, CONTROL_DefineFlag: assertion failed flag. ANIMLIB error: Anim has not been initialized. Internal error, TOKEN_New: No free token file slots available. Internal error, TOKEN_LinesInFile: not a valid tokenhandle. Internal error, TOKEN_GetDouble: not a valid tokenhandle. Internal error, TOKEN_GetInteger: not a valid tokenhandle. Internal error, TOKEN_GetSpecific: not a valid tokenhandle. Internal error, TOKEN_GetRaw: not a valid tokenhandle. Internal error, TOKEN_GetLine: not a valid tokenhandle. Error reading from a script or config file. Token too large. Internal error, TOKEN_Get: not a valid tokenhandle. Internal error, TOKEN_UnGet: not a valid tokenhandle. Internal error, TOKEN_CommentAvailable: not a valid tokenhandle. Internal error, TOKEN_TokenAvailable: not a valid tokenhandle. Internal error, TOKEN_SkipNonToken: not a valid tokenhandle. Error reading from a script or config file. Line is incomplete. Internal error, TOKEN_SkipWhiteSpace: not a valid tokenhandle. Error reading from a script or config file. End of token file reached prematurely. Internal error, TOKEN_CheckOverflow: not a valid tokenhandle. Internal error, TOKEN_Reset: not a valid tokenhandle. Internal error, TOKEN_GetLineNumber: not a valid tokenhandle. Internal error, SCRIPT_ not a valid scripthandle. Internal error, SCRIPT_GetDouble not a valid scripthandle. Internal error, SCRIPT_GetBoolean not a valid scripthandle. Internal error, SCRIPT_GetNumber not a valid. Error reading from a script or config file. SCRIPT_GetDoubleString no separator found at end of string2. Error reading from a script or config file. SCRIPT_GetDoubleString no separator found at start of string2. Error reading from a script or config file. SCRIPT_GetDoubleString no separator found at end of string. Error reading from a script or config file. SCRIPT_GetDoubleString missing separator. Internal error, SCRIPT_GetDoubleString not a valid scripthandle. Error reading from a script or config file. SCRIPT_GetString no separator found at end of string. Error reading from a script or config file. SCRIPT_GetString missing separator. Internal error, SCRIPT_GetString not a valid scripthandle. Internal error, SCRIPT_GetRaw not a valid scripthandle. Error reading from a script or config file. Section entry could not be found. Internal error, SCRIPT_Entry not a valid scripthandle. Internal error, SCRIPT_NumberEntries not a valid scripthandle. Error reading from a script or config file. Section could not be found. Internal error, SCRIPT_Section not a valid scripthandle. Internal error, SCRIPT_NumberSections not a valid scripthandle. Error reading from a script or config file. Missing entry separator. Error reading from a script or config file. Missing matching bracket. Internal error, SCRIPT_AddEntry not a valid scripthandle. Internal error, SCRIPT_AddSection not a valid scripthandle. Internal error, SCRIPT_SectionExists not a valid scripthandle. Internal error, SCRIPT_Save not a valid scripthandle. Internal error, SCRIPT_Free not a valid scripthandle. Internal error, SCRIPT_Delete not a valid scripthandle. Internal error, SCRIPT_New: No free script file slots available. Couldn't find the Duke Nukem Config file. Internal error, tried to free a pointer twice. Out of memory. Sorry, that password is incorrect. Please leave your monitor set to 256 colors while playing Duke Nukem 3D. Sorry, Duke Nukem 3D requires a 256 color capable Macintosh to run. Duke Nukem 3D requires System 7.0 or later.